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StreamAdsProSSAI Platform
StreamAdsPro Logo

StreamAdsPro

Server-Side Ad Insertion Platform

Advanced SSAI platform built for OTT apps, Live TV broadcasters, sports channels, and VOD streaming services. Our technology enables seamless, server-stitched, non-skippable ads across all devices — delivering higher monetization and a buffer-free viewer experience.

Thane, Maharashtra2–10 EmployeesSSAI TechnologyGPU-Accelerated

Founder

Neeraj Mishra — Founder of StreamAdsPro

Neeraj Mishra

Founder & CEO

AI/ML and video-technology engineer specialising in FFmpeg, server-side ad insertion (SSAI), and live ad overlays. Neeraj founded StreamAdsPro to bring broadcast-grade ad monetization to independent FAST & OTT channel operators — without the enterprise price tag.

Our Services

🔧

Server-Side Ad Stitching

Ads stitched on the server — cannot be blocked by client-side tools or ad blockers.

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GPU-Accelerated Transcoding

NVIDIA CUDA-powered FFmpeg pipeline for real-time HD processing at minimal latency.

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Live & VOD Ad Insertion

Supports live broadcast feeds, sports channels, and full VOD libraries.

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CDN-Ready HLS / DASH Output

Standard HLS output compatible with all OTT apps, web players, and mobile devices.

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Ad Analytics & Reporting

Track impressions, viewability, and delivery metrics per channel and per creative.

🏗️

End-to-End Architecture

Complete pipeline from ingest to delivery — design, implement, and maintain.

Supported Ad Modes

L-Shape Banner
Ad fills the right strip and bottom-right corner while live content shrinks to fit.
Fullscreen Takeover
Ad completely replaces the stream for N seconds — maximum impact.
Side-by-Side
Live content and ad play simultaneously in a 50/50 split screen layout.
Pre-Roll
Full ad plays before the main content begins — great for stream starts.
Lower Third
A 180px ad banner anchored to the bottom of the frame.
Picture-in-Picture
Small 480×270 ad box in the bottom-right corner while content plays.

Technology Stack

FFmpeg
Core transcoding & filter engine
NVIDIA CUDA
GPU-accelerated encoding
Python
Automation & control plane
HLS/DASH
CDN-ready stream output

Why StreamAdsPro exists

Broadcast-grade ad insertion has existed for years, but almost entirely at enterprise prices and on enterprise contracts. A regional channel with fifty thousand loyal viewers in one language faces the same technical problem as a national network — get a sponsor onto the screen, on every device, without breaking the stream — and none of the same options. The usual fallbacks are a static logo burned in permanently, or a player-side ad tag that silently fails on exactly the set-top boxes and smart TVs where the audience actually watches.

StreamAdsPro was built to close that gap. The ad is composited into the video frame on the server, before the stream leaves the encoder, so it arrives as part of the broadcast. There is nothing for a device to fetch, nothing for an ad blocker to recognise, and nothing that depends on the player supporting an ad SDK. If a device can play the stream, it plays the sponsor. The trade-off is honest and worth stating plainly: server-side insertion buys delivery and reach at the cost of per-viewer personalisation, which is the whole subject of .

Why self-hosted, and why that changes the price

Most ad insertion is sold as a hosted service metered per impression or per insertion. That model has a property channel operators dislike once they notice it: the platform bill rises in lockstep with the audience, so growth is taxed before it is monetised. It also means every frame of your programme and every line of your delivery data passes through a third party’s infrastructure.

StreamAdsPro runs on your hardware, or on a GPU host set up with you. Your video stays on your machines, your logs stay yours, and the licence is a flat per-channel monthly figure rather than a meter, scoped to your channels rather than published as a rate card — . It also removes a round trip: the encode happens next to the source instead of crossing a continent to a vendor and back, which matters when the stream is live and the delay is being measured by whoever is watching.

How it is actually built

Each channel is one continuous encode. The live source comes in, the sponsor is combined into the picture, and the result goes out as a normal live HLS stream — encoded on an NVIDIA GPU, because compositing every frame of a 24/7 channel is not something general-purpose CPU does economically. Because it is one unbroken encode rather than a switch between two separate streams, the playlist never has to declare a break in continuity, and players never re-buffer at an ad boundary. What that means for you, and how to verify it on your own feed rather than take it on trust, is set out on .

Around that engine sits a control plane, an operator studio for scheduling creatives and watching jobs run, a back office for clients and campaigns, and an offline renderer that burns the same ad formats into recorded MP4s. Channels are configured and supervised one at a time, so a fault on one channel restarts on its own instead of taking a whole node down with it.

Where the company is right now

StreamAdsPro is founder-operated and independent, with no outside investment and therefore no pressure to sell you more channels than you need. The platform is built and running: live L-shape and fullscreen insertion, the client-side player, SCTE-35 cue detection, the transcoding ladder and the offline renderer all exist and can be demonstrated today. The current phase is onboarding the first paying channels, which is a deliberate choice to work closely with a small number of operators rather than to scale a sales motion.

Practically, that means you talk to the person who wrote the code. A question about the encoder gets an answer about the encoder, usually the same working day, IST. If you are weighing that against a larger vendor, weigh it honestly in both directions — a one-person company is faster and cheaper, and it is also one person.

StreamAdsPro · Thane, Maharashtra · Server-Side Ad Insertion Technology
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